Internship

UX Web Design

SaaS

B2B

Immer

Designing event management to help venues efficiently review, approve, and oversee events

Overview

Immer is a unified platform for managing live events from end to end—planning bookings, designing experiences, and tracking performance in one dashboard.


During my internship as a UX designer, I was responsible for designing the Event Management screen, which lets venue managers review, approve or decline requests and oversee all booking operations with clarity and efficiency.

Timeline

Timeline

Summer 2024

(12 weeks)



Summer 2024 (12 weeks)


What I Did

What I Did

UX Design, Responsive

Web Design (RWD), Wireframing, Prototyping

Team

Team

2 UX Designers,

1 Project Manager



1 Project Manager, 2 UX Designers

Tools I Used

Tools I Used

Figma, Trello, Notion, Microsoft Teams




Figma, Trello, Notion, Microsoft Teams




Timeline

Summer 2024 (12 weeks)


What I Did

UX Design, UX Research, Responsive Web Design (RWD), Wireframing, Prototyping

Team

1 Project Manager, 2 UX Designers

Tools I Used

Figma, FigJam, Trello, Notion, Microsoft Teams



Summary

Problems

Venue staff juggled event requests across emails, spreadsheets, and calendars, burying critical logistics, dragging out approvals, and leaving organizers uncertain about schedules, requirements, and statuses.

Solution

A dedicated Event Management screen centralizes requests with details, one‑tap approve/deny plus logged reasons, contextual messaging, and instant‑approval badges, turning decisions into fast, transparent workflows.

Project Goal

Project Goal

Project Goal

Enable venue managers to move from fragmented tools to a single, transparent dashboard—cutting approval time and improving organizer confidence.

Highlights

Monthly Calendar Overview

A color‑coded calendar (orange  approved, gray denied, green pending) with status filters lets managers scan requests and open quick previews.

Daily Breakdown

A single‑day list shows every booking’s room, time, and equipment; tapping an item opens its record.

Event Details

The detail view gathers organizer info, projected audience numbers, and a full equipment checklist for fast, informed approval.

Timeline

Summer 2024 (12 weeks)


What I Did

UX Design, UX Research, Responsive Web Design (RWD), Wireframing, Prototyping

Team

1 Project Manager, 2 UX Designers

Tools I Used

Figma, FigJam, Trello, Notion, Microsoft Teams



Design Process

Research

Competitive Analysis

Key Takeaways

  • Color‑Coded Calendar: Essential for quick status scanning (Skedda, Vendini).

  • Inline Decision Actions: Users expect immediate approve/deny within their workflow (VenueOps, Cvent).

  • Explicit Logging: Visible history of decisions builds transparency (Cvent, VenueOps).

Analysis

Product Requirements Overview

After aligning with the PM on solution options, I organized the company’s screen requirements into three categories.

Functionality

Event Review

Approval / Denial

Event Details

Denial / Cancellation Reasons

UX & Design Principles

UX & Design Principles

Simplicity

Clarity

Streamlined Navigation

Straightforward Review Processes

Benefits & Business Goals

Event Quality Control

Transparency

Efficient Workflow

Enhanced Venue Reputation

User Flow for Event Management

I translated the requirements into a clear user flow diagram.I mapped the user flow and confirmed the process with the Product Manager before moving into wireframes and high‑fidelity prototyping.

Design

Initial Wireframe Exploration

Low‑fidelity wireframes layouts established core feature placement and information hierarchy, setting the foundation for high‑fidelity designs.

1# Initial Concepts

Created two low‑fidelity Figma screens— calendar and event‑details page—to validate the placement of core features with project manager.

2# Annotated

Incorporated PM feedback (dark gray highlights) to add decision buttons, status filters, and organizer info to both screens.

Conclusion

Challenges

New Industry Domain

As my first foray into venue management, I dedicated the initial weeks to interviewing our Product Manager and two venue operators—rapidly building domain knowledge to inform UX decisions.

Tight Timeline

With only a 12‑week window, I had to prioritize core workflows and balance deep research with rapid prototyping, ensuring we delivered a viable prototype without overextending.

If I Have More Time

Cross‑Module Integration

Link Billing and Analytics teams for a seamless end‑to‑end experience.

Usability Testing

Observe real venue managers navigating key flows.

Analytics Tracking

Measure decision time, message volume, and feature adoption.

What I Learned

What I Learned

What I Learned

Designing SaaS and B2B Solutions

I designed user flows and interfaces for a venue rental platform, creating intuitive experiences for venue managers. This strengthened my ability to balance user needs with business goals in a B2B setting.

Improving Usability and Consistency

I refined interfaces using research insights and design system standards, enhancing usability and accessibility. Iterating on feedback helped create a more seamless user experience.

Collaborating in a Cross-Functional Team

I worked with designers and a product manager, using Trello, Notion, and Figma to streamline workflows. Regular feedback sessions improved my design decisions and teamwork skills.

©2025 Sally Chung

©2025 Sally Chung

©2025 Sally Chung